An isometric micro-scale coffee shop on a hobby workbench

A detailed plastic sprue scene of a coffee shop under warm desk lamp light, with instruction manual and assembled miniature visible in macro lens focus.

Prompt

<instructions> type PlasticSprue = (Color, AttachmentPoints) type MiniatureScale = 1:64 type UI_Element = (AssemblyStep, PartID, Position)  generateMicroScaleAssembly :: LocationData -> ModelConfig -> RenderSettings -> Image generateMicroScaleAssembly loc grid settings =     let         -- 1. Convert building to modular plastic parts         building = dissectToParts(loc.structure)         baseplate = createBaseplate(loc.terrain)                  -- 2. Create depth map for hobby desk         depthMap = createDepthMap [             Layer(0.0, workbench_wood),             Layer(0.2, instruction_manual),             Layer(0.5, plastic_sprue_frame),             Layer(0.8, assembled_miniature)         ]                  -- 3. Apply "Macro Lens" rendering         renderedScene = applyDOF (             lighting = DeskLamp_Warm,             focus = CenterModel,             material = InjectionMoldedPlastic         ) depthMap                  -- 4. Compose "Hobby App" UI         finalImage = composeUI renderedScene [             Title(loc. name, position=TopLeft),             PartHighlighter(position=Center),             PaintPalette(position=Bottom)         ]     in     finalImage  renderGrid([     generateMicroScaleAssembly(CoffeeShop, Grid(0,0), Settings),     generateMicroScaleAssembly(Library, Grid(0,1), Settings),     generateMicroScaleAssembly(Townhouse, Grid(1,0), Settings),     generateMicroScaleAssembly(FlowerKiosk, Grid(1,1), Settings) ]) </instructions>
Published: June 18, 2026 by